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crossplatform

Ubisoft’s new hub will bring cross-play and cross-saves to more games

By assassin's creed valhalla, assassinscreedvalhalla, Cross-Platform, cross-platform progression, cross-play, crossplatform, crossplatformprogression, crossplay, engadget, gaming, hyper scape, hyperscape, immortals fenix rising, immortalsfenixrising, News, riders republic, ridersrepublic, ubisoft, ubisoft connect, ubisoftconnect

Ubisoft is merging Uplay and Ubisoft Club into a single hub for “in-game services, activities and communities.” Ubisoft Connect, as it’s called, is an evolution of those services and it works across multiple platforms. It’ll debut on October 2…

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‘PUBG’ cross-platform play arrives on PS4 and Xbox One

By av, Cross-Platform, cross-play, crossplatform, crossplay, engadget, gaming, Microsoft, playerunknowns battlegrounds, playerunknownsbattlegrounds, playstation 4, playstation4, ps4, pubg, pubg corp, pubgcorp, Sony, xbox one, xboxone

With the latest PlayerUnknown’s Battlegrounds console patch, Xbox One and PlayStation 4 players can now square off against one another. As PUBG Corp promised it would do this month, it has enabled cross-platform play for consoles.

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‘Project Cars’ developer is making ‘most powerful console ever’

By 4K, av, console, crossplatform, design, Developer, engadget, fps, games, gaming, personal computing, personalcomputing, projectcars, slightlymadstudios, themadbox

The studio behind hyper-realistic racing game Project Cars is moving into the console business – and it’s making some bold claims. Ian Bell, CEO of Slightly Mad Studios, revealed on Twitter that the company has started work on “The Mad Box”, wh…

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Tim Sweeney wants Unreal to power the cross-platform revolution

By art, av, crossplatform, engadget, entertainment, epicgames, gaming, gdc, gdc2018, Mobile, personal computing, personalcomputing, raytracing, unrealengine

It’s 2018 and developers are finally taking mobile games seriously — or it’s the other way around, depending on whom you ask.

“I think what we are seeing is now these AAA games from traditional PC and console developers going mobile, and they are a…

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As ‘PUBG’ finally exits beta, its creators look to the future

By av, beta, brendangreene, changhankim, crossplatform, earlyaccess, engadget, gamepreviewprogram, gaming, interview, Microsoft, pcgaming, personal computing, personalcomputing, playerunknown, playerunknownsbattlegrounds, pubg, steam, xbox, xboxgamepreview, xboxone, xboxonex

PlayerUnknown’s Battlegrounds (PUBG) has been this year’s biggest surprise. Since launching on Steam Early Access in late March, the game, which started life as a DayZ mod, has picked up 25 million players on PC, not to mention a marketing and publis…

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PS4 and Xbox owners were able to play ‘Fortnite’ together

By av, Business, crossnetworkplay, crossplatform, crossplatformplay, engadget, fortnite, gaming, Internet, Microsoft, playstation4, Sony, xboxone

You know how Sony is adamant about not allowing cross-platform play between PlayStation 4, Switch and Xbox One? Well, something interesting happened in Epic Games’ Fortnite over the weekend: Xbox players were found in a handful PlayStation Battle Roy…

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‘Rocket League’ will die without cross-console multiplayer

By applenews, av, Business, crossplatform, crossplatformplay, e3, e32017, engadget, gaming, jeremydunham, Microsoft, nintendo, nintendoswitch, pcgaming, playstation, playstation4, ps4, psyonix, rocketleague, Sony, steam, switch, windows, xbox, xboxone

All online games eventually die. But the difference between the original version of World of Warcraft and, say, Call of Duty: Ghosts is that WoW was more of a service on an open system (PC). Players were able to gradually migrate to its annual…

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‘Rocket League’ will die without cross-console multiplayer

By applenews, av, Business, crossplatform, crossplatformplay, e3, e32017, engadget, gaming, jeremydunham, Microsoft, nintendo, nintendoswitch, pcgaming, playstation, playstation4, ps4, psyonix, rocketleague, Sony, steam, switch, windows, xbox, xboxone

All online games eventually die. But the difference between the original version of World of Warcraft and, say, Call of Duty: Ghosts is that WoW was more of a service on an open system (PC). Players were able to gradually migrate to its annual…

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‘Gears of War 4’ makes cross-platform multiplayer official

By crossplatform, crossplatformplay, engadget, gaming, gearsofwar, gearsofwar4, Internet, Microsoft, personal computing, personalcomputing, thecoalition, windows10

Last December Microsoft tried out something it hadn’t done in quite awhile: adversarial cross-platform multiplayer. For a single weekend, there was a test between folks playing against each other in Gears of War 4 on PC and Xbox One. Now, that’s movi…

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